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Review: Bongiovi Acoutics Digital Power Station Plug-In

Posted onMarch 11th, 2010

We listen to quite a bit of music. And by ‘quite a bit’, we mean excessive amounts. For the most part, the majority is played via iTunes through a variety of output sources. There are plenty of hardware options to improve sound, software options on the other hand are pretty limited. The concept of an iTunes audio plug-in is not something entirely new. But up until a couple of weeks ago we had only heard of one, SRS Labs’ iWOW. That changed with the introduction of Bongiovi Acoustics’ Digital Power Station. We had played around with iWOW before, but never had really taken a liking to it, our one question had always been was it the execution that we didn’t like or the concept itself? Time to find out we suppose.

Review: GelaSkins

Posted onMarch 8th, 2010

We have promised Kiersten that this was coming a while ago. Customs, a broken computer, Charlie wanting to make an Oscar-nominated film (you can find his video review of the Shure SRH840 and SRH750DJ here) – those are all explanations behind why this is late. One of the most crowded booths we saw at CES was that of GelaSkins and since January they have expanded their ever-growing catalog of images that you can adorn your favorite portable device to include the breath-taking images of National Geographic and some creative characters compliments of Marvel Comics. We aren’t really sure how to review something like a GelaSkins – but, we’ll make an attempt after the break.

Review: Doodle Jump

Posted onMarch 6th, 2010

Just recently, I have been in the mood for a simple game for the iPhone that looks as if a 4 year old designed it. To my surprise there are hundreds of apps like that for the iPhone. In the mess of all these apps, I found Doodle Jump, it fits my requirement of looking like an app that was made with crayons and colored pencils, and it also has a very familiar type of gameplay. In-fact, the similarities between Papi Jump Doodle Jump and are so close, I would bet that they are long lost cousins.

Unboxing: Osprey Packs’ Flap Jack

Posted onMarch 4th, 2010

Today we present to you yet another stop-motion unboxing, this time of Osprey Packs’ Flap Jack. Enjoy this (we promise we are getting better) and look for our review sometime in the coming weeks. If you would like to find more information about this sturdy bag, check out Osprey’s website, here.

Review: MainMenu

Posted onFebruary 24th, 2010

A while back, my Mac was moving slow and at times it even stalled when running the simplest types tasks. At that time, I went on a search to find the perfect application that would solve my problem and get my Mac working great again. In my search, I did find a few applications but only one stood out like MainMenu did. Created by CreativeBe, MainMenu is “a powerful maintenance tool to keep your Mac running like new” and we are happy to say that they do not lie as this is one extremely versatile and powerful application.

Video Review: Shure SRH840 & Shure SRH750DJ

Posted onFebruary 22nd, 2010

Here it is. The first video review. Cover your ears – it’s Charlie talking. (Oh wait that’s me) Here’s to talking about yourself in third person. Anyways, more of these to come – but what better way than to start out with two wonderful pairs of headphones. Please subscribe to us on Youtube – there’s plenty more to come. You will be served wonderfully if you read both our take on the SRH840 and the SRH750DJ. And if you love headphones, you can’t miss our interview with Matt Engstrom from Shure. We’ll take praise and criticism however if you wish: comment here, our forums, YouTube, Twitter (or this Twitter), e-mail, carrier pigeons?

Review: Cogs by Lazy 8 Studio, Published by Chillingo

Posted onFebruary 21st, 2010

We’re all so inured to the mouthy, screaming cacophony of mismatched ideas, images and sounds that has come to represent the gaming industry that the merest hint of clarity of purpose – of elegance – makes us weep.

I’m crying right now. Big, manly tears, but tears nonetheless.

I’m playing Cogs and it is genuinely elegant. It’s possibly the first steam-punk puzzle game, and this core creative decision has an impact on every part of the game.